![]() ![]() I really like how it is not super on the nose about being connected to the first and second season of The Walking Dead. ![]() The stories are all told very well and the writing and voice acting is truly awesome. Then we have Shel who has ties into the cancer support group from the first game. Russel’s is probably the most terrifying as it is about hitchhiking and being picked up by a crazy person. Vince, for example, is a convict who at first you think you will hate, but his family values make him grow on you. I am not saying that you care for them the same way that you do Lee and Clem, but it is certainly close. You actually manage to care about the characters. Telltale are such masters of storytelling that not only does each one feel like q rather unique experience and special to the people involved in that particular story. One of the most amazing things about The Walking Dead: 400 Days is that despite each of the five stories being rather short. Shel’s, on the other hand, happens at over 200 days in. Vince’s story, for example, takes plus just days after the outbreak happens. The reason that the game is called 400 days is that is how many days these stories spread across. ![]() Vince, Wyatt, Russell, Bonnie, and Shel are the five different stories that you play through. ![]() You can play through these in any order you want, but as you would expect what you do in each story is echoed in the others. The idea of this game is that it is all centered around a truck stop in Georgia and there are five different stories that you can play Through. The Walking Dead: 400 Days is much shorter than the first Walking Dead game, but it still manages to pack quite the punch. ![]()
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